Shadow Tower SOM - News

#1
4/3/2014

On Hold

This project is currently being put on hold until Verdite finishes his SOM game, Rathmor, this Summer. In the meantime, I'll be starting a little spring side-project to touch up on my new 3D modeling skills. Wink

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

2/23/2014

Solitary Region

Lots of items and enemies have been added to the game, with which, I've brought life into the Solitary Region. Slimes, dark spiders, and skeletons await; see for yourselves in this short gameplay clip:

https://www.youtube.com/watch?v=DK2QmklL47U
(Note that most of these assets are placeholders and are not final)

A few screenshots:

[Image: 1_zps7e0c708e.png]

[Image: 2_zpsf2885637.png]

[Image: 3_zpsc57443ef.png]

-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

2/14/2014

First Screenshots

I've just finished remaking all 29 of Shadow Tower's maps, hurrah! There are a few changes here and there to keep within the limitations of SOM, but all of the maps look very close to the original game thanks to some very tedious tile counting.

To celebrate, here are some of the game's first few screenshots.

[Image: 5_zps7bfb2032.png]

[Image: 4_zps696d91e7.png]

[Image: 7_zps363db6f7.png]

[Image: 6_zpsb39c3c4b.png]

Now I'm off to link everything together with warp events, fun fun fun!
~ ‎® Indie RPG developer.

Twitter: twitter.com/JC_Bailey1112
Reply

#2
The Tower hub set was made by a Japanese fellow called ainsuph back in 2000. He used to have a fairly large site with lots of SoM goddies, but it's been gone for awhile ‎  Drool
Reply

#3
New update, added a gameplay clip and screenshots.
~ ‎® Indie RPG developer.

Twitter: twitter.com/JC_Bailey1112
Reply

#4
That doesnt look like my work ‎  :sick[1]:
Reply

#5
Like the video description says, a lot of this stuff is placeholder. I'm trying to get the game built up as fast as possible so we can worry about cosmetic stuff later. I'd like to talk to you more about what I'm planning on Skype when you get the chance.
~ ‎® Indie RPG developer.

Twitter: twitter.com/JC_Bailey1112
Reply

#6
No problem. ‎  Rainbow
Reply

#7
Very cool!!!
[Image: banner.gif]

Probable mucosal damage may contraindicate the use of gastric lavage.
Reply

#8
Quote:I'll be starting a little spring side-project to touch up on my new 3D modeling skills.

Looking forward to seeing some more customs Wink
Reply





Users browsing this thread:
2 Guest(s)