2011-01-06, 09:22 PM
(2010-12-26, 04:04 PM)Luthius link Wrote:Hello, all who may still come here. I know this section has been pretty dead lately, but I figured I would post anyway. First of all, congrats and thanks to dmpdesign for making this great game. It's awesome and all, but I seem to have run into a couple of bugs. (And yes, I'm playing the 1.07 version.) I'm not sure if you knew about any of these already, but just in case, I feel like I should point these things out so that you might finally manage to eradicate all of the bugs (I understand that's pretty difficult to do with SoM games, but with me running through the game and discovering some of them, I hope I'll have at least made the search a little easier for you!).
First off, Raffy in South Village will not speak to me at all. I've tried talking to him from every possible angle, but still he refuses to associate with me. He seems to be the only NPC I've encountered so far that won't respond. Also, I'm not sure if this is a glitch or not, but whenever I filled a Crystal Flask with Blue Water and used it, it permanently used up the flask. Was that supposed to happen?
This next one is a strange one. I had two Dragon Crystals in my inventory, and when I loaded up a save one morning, they were gone! I never used or sold them, as I was saving them for later, but I have no idea how long they've been missing. I remembered that I had recently obtained the Gaia Stone on that save file I loaded, but I don't know if that had anything to do with it. Also, when I go to the library, it freezes up for a minute or more, and when I finally regain control, the framerate is extremely slow, and I have to quit and restart to return the framerate to normal (though that's probably the fault of my crappy computer). Also, I can't seem to get the black skeleton with the long sword into the library. I've killed it quite a few times, and it still won't show. A couple of displays have also disappeared on me, though the only one that I'm certain has disappeared is the giant yellow scorpion.
I am not sure what is causing these things to happen, but hopefully I provided something for you to improve in the next version, if there will be one. I will keep on playing, and will mention if I come across anything else odd. You've done excellent work on this game, so I hope you can find the time to eliminate the rest of the problems someday.
Wow I am sorry I totally missed this post...thanks for the great review of the game and I will certainly see to fixing these bugs. Let me be sure I understand all of them though...
Raffy not talking - Damn i thought I fixed that bug, i must have forgotten to throw the output event fiile for the fix into the last build. I will test it once more and correct the files.
Blue water using a flask permanently - Ya that definitely should not happen...do you recall which map that was on? Unfortunately when you have to build the use item event over and over on every map sometimes you forget the little things, so its possible I only have the mistake on one or two maps but most it works ok on. I will fix this.
Dragon Crystals disappearing - the only event in the game that consumes a dragon crystal (besides using it from the inventory) is by dieing. Every map has an event that checks whether or not you have a dragon crystal in your inventory, upon death it is supposed to resurrect you at the fountain if youre carrying one. Maybe you died a couple times and they were consumed that way? Otherwise I have no idea how it could be happening.
The library stuff - ya this one is very hard, the library itself uses a set of events that is probably 500+ lines long so there is bound to still be errors in it. I will check the black skeleton and the yellow boss scorpion and get those fixed, if you find more please let em know, I do know its a lot better than it used to be though with over 50% disappearing in version 1 heh. As for the slow down, the real issue is youre loading the entire game's model contents into your RAM when you walk in, so that probably is the cause of it, so yes, a better pc will help fix this problem, other than that i dont have much advice to help.
I will try to revisit the game and fix up all these bugs by february...and to Holy...yes this is a finished game regardless of what you think of it :P
Thanks again for the post Luthius, I will definitely see to getting these bugs taken care of.
- Todd DuFore (DMPDesign)
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