The future, mascots, the holy trinity, thud...

#4
Had a long weekend / will probably need a few days to unwind. Dog died, cleanup was a scene from a gangster movie. Ended up spending the night in town / just got back / feel a wreck...

Somewhere along the way the name for the last applet was revealed to me. And the answer is.... Somwiz. Thanks for all of those that played...

The process was interesting anyway. Somwiz as it turns out will be a "wizard" to walk players thru generating new "assets" (.prf files and other odd bits like magic) ...of course you won't have to use the hand holding wizard once you get the hang of it. Somimp and Somcat will also be integrated into Somwiz but also usable by themselves.

So what we end up with is a wizard, an imp, and a cat. I may even add 3 NPC models to play the part of the MS paper clip. The wizard really rounds things out / keeps a KF friendly motif rolling. Maybe the skin of the default NPCs could change inorder to help track versions.

I feel like there was one more worthwhile thing to say... but I'm at a loss. I should get some sleep.

Anyway, I'm fairly certain this is the way the gods intended it Goodnight
Reply



Messages In This Thread
Re: The future, mascots, the holy trinity, thud... - by HolyDiver - 2010-03-08, 04:43 AM



Users browsing this thread:
2 Guest(s)