2018-03-03, 03:42 PM
(This post was last modified: 2018-03-09, 08:44 PM by Holy_Diver.)
First of all, I made a new SOM forum today. While at it, I tried to find an official SOM page, and discovered some really funky screenshots (https://www.fromsoftware.jp/jp/detail.html?csm=013)
/r/SwordOfMoonlight: https://www.reddit.com/r/SwordOfMoonligh...t_is_this/
In ways these look like a window into some alternate universe. Maybe the Donald J Trump dimension ripped a hole in the fabric of space-time....
It looks fresh. But I've looked at them a little. I think that probably they're pictures of a prototype prior to being repackaged as a glossy product.
There is a shop association option for the NPC. And an event trigger radius too. There seems to be tools for editing SFX.dat, which would've been great for developers. There is animations in the model preview window. If this isn't new, shame that didn't make it into the final product.
The map editor looks like it probably has a toggle for drawing versus selecting... which is something I've struggled to add to SOM_MAP... except I had it to draw when dragged/held for a period and otherwise work for selecting/opening up tiles (with a toggle for legacy drawing mode.)
P.S. I don't think Reddit is super user friendly, but I think that it's probably a better place to discuss SOM these days. Especially because it's a kind of neutral ground that can be resilient if there is ever a current interest in things SOM.
/r/SwordOfMoonlight: https://www.reddit.com/r/SwordOfMoonligh...t_is_this/
In ways these look like a window into some alternate universe. Maybe the Donald J Trump dimension ripped a hole in the fabric of space-time....
It looks fresh. But I've looked at them a little. I think that probably they're pictures of a prototype prior to being repackaged as a glossy product.
There is a shop association option for the NPC. And an event trigger radius too. There seems to be tools for editing SFX.dat, which would've been great for developers. There is animations in the model preview window. If this isn't new, shame that didn't make it into the final product.
The map editor looks like it probably has a toggle for drawing versus selecting... which is something I've struggled to add to SOM_MAP... except I had it to draw when dragged/held for a period and otherwise work for selecting/opening up tiles (with a toggle for legacy drawing mode.)
P.S. I don't think Reddit is super user friendly, but I think that it's probably a better place to discuss SOM these days. Especially because it's a kind of neutral ground that can be resilient if there is ever a current interest in things SOM.