2010-03-27, 01:09 PM
Btw, there is a string of weird text artifacts in one section like so...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#: FILE PARAM\ENEMY.PRM
#: ENEMY[0000] Mask of Alch?y
msgid "Mask of Alch?y"
msgstr ""
#: ENEMY[0001] Demon of Alch?y
msgid "Demon of Alch?y"
msgstr ""
#: ENEMY[0002] Cat of Alch?y
msgid "Cat of Alch?y"
msgstr ""
#: ENEMY[0003] Sphere of Alch?y
msgid "Sphere of Alch?y"
msgstr ""
#: ENEMY[0004] Statue of Alch?y
msgid "Statue of Alch?y"
msgstr ""
#: ENEMY[0005] Cloth Skeleton of Alch?y
msgid "Cloth Skeleton of Alch?y"
msgstr ""
#: ENEMY[0006] Log Stalker of Alch?y
msgid "Log Stalker of Alch?y"
msgstr ""
#: ENEMY[0007] Golem of Alch?y
msgid "Golem of Alch?y"
msgstr ""
#: ENEMY[0008] Caterpillar of Alch?y
msgid "Caterpillar of Alch?y"
msgstr ""
#: ENEMY[0009] Basilisk of Alch?y
msgid "Basilisk of Alch?y"
msgstr ""
#: ENEMY[0010] Mimic of Alch?y
msgid "Mimic of Alch?y"
msgstr ""
#: ENEMY[0011] Hand of Alch?y
msgid "Hand of Alch?y"
msgstr ""
#: ENEMY[0012] 1
msgid "1"
msgstr ""
#: ENEMY[0015] Ghost of Alch?y
msgid "Ghost of Alch?y"
msgstr ""
#: ENEMY[0017] Warlock of Alch?y
msgid "Warlock of Alch?y"
msgstr ""
#: ENEMY[0020] Bringer of Death
msgid "Bringer of Death"
msgstr ""
#: ENEMY[0027] Pillar of Alch?y
msgid "Pillar of Alch?y"
msgstr ""
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I replaced the character with em in the translation template for appearances, however that won't work very well work if this text appears in the game. If it doesn't appear then I suppose the lines may as well be removed so to avoid unnecessary translation work. However I'd like to know myself what is actually in that place. I can't think of any reason Exgettext would generate that unless it's in the file itself.
EDITED: I thought we'd got Unicode working Todd??
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
#: FILE PARAM\ENEMY.PRM
#: ENEMY[0000] Mask of Alch?y
msgid "Mask of Alch?y"
msgstr ""
#: ENEMY[0001] Demon of Alch?y
msgid "Demon of Alch?y"
msgstr ""
#: ENEMY[0002] Cat of Alch?y
msgid "Cat of Alch?y"
msgstr ""
#: ENEMY[0003] Sphere of Alch?y
msgid "Sphere of Alch?y"
msgstr ""
#: ENEMY[0004] Statue of Alch?y
msgid "Statue of Alch?y"
msgstr ""
#: ENEMY[0005] Cloth Skeleton of Alch?y
msgid "Cloth Skeleton of Alch?y"
msgstr ""
#: ENEMY[0006] Log Stalker of Alch?y
msgid "Log Stalker of Alch?y"
msgstr ""
#: ENEMY[0007] Golem of Alch?y
msgid "Golem of Alch?y"
msgstr ""
#: ENEMY[0008] Caterpillar of Alch?y
msgid "Caterpillar of Alch?y"
msgstr ""
#: ENEMY[0009] Basilisk of Alch?y
msgid "Basilisk of Alch?y"
msgstr ""
#: ENEMY[0010] Mimic of Alch?y
msgid "Mimic of Alch?y"
msgstr ""
#: ENEMY[0011] Hand of Alch?y
msgid "Hand of Alch?y"
msgstr ""
#: ENEMY[0012] 1
msgid "1"
msgstr ""
#: ENEMY[0015] Ghost of Alch?y
msgid "Ghost of Alch?y"
msgstr ""
#: ENEMY[0017] Warlock of Alch?y
msgid "Warlock of Alch?y"
msgstr ""
#: ENEMY[0020] Bringer of Death
msgid "Bringer of Death"
msgstr ""
#: ENEMY[0027] Pillar of Alch?y
msgid "Pillar of Alch?y"
msgstr ""
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
I replaced the character with em in the translation template for appearances, however that won't work very well work if this text appears in the game. If it doesn't appear then I suppose the lines may as well be removed so to avoid unnecessary translation work. However I'd like to know myself what is actually in that place. I can't think of any reason Exgettext would generate that unless it's in the file itself.
EDITED: I thought we'd got Unicode working Todd??