Understanding Map Editor directional light angles

#1
The directional light settings in the Map Editor can make some really nice effects, but they're also quite hard to figure out. I was adding some tips about angle values to the Map Editor for v1.2 and thought I'd post the "long" version here.

The light source rotates on the Y and X axis (see Picture). So:

Y (controls 'left to right'):
------------------------
‎  ‎ 0 = Shines North
‎ 90 = Shines West
180 = Shines South
270 = Shines East
‎ 45 = Shines North West
135 = Shines South West
225 = Shines South East
315 = Shines North East

X (Controls 'up and down'):
-----------------------
Important angles
‎  ‎ 0 = Shines Level
‎ 45 = Shines Diagonally Upward
315 = Shines Diagonally Downward

Other Angles (I recommend you ignore these ‎  Confused )
90 = Shines Straight Up (Negates Y Axis setting)
135 = Shines Diagonally Upward (Reverses Y Axis setting)
180 = Shines Level (Reverses Y Axis setting)
225 = Shines Diagonally Downward (Reverses Y Axis setting)
270 = Shines Down (Negates Y Axis setting)



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Understanding Map Editor directional light angles - by HwitVlf - 2011-03-13, 07:17 AM



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