TEXTURE DUMP!!!!
Massive map set for an important linking zone. I've made a ton of other pieces but this one seemed the most interesting.
Other maps are getting extra parts, such as the rock fortress.
New stuff added
- 3 brand new enemies, all with very different looks and functions, and varying attacks - you now need to be careful of varied attack times. Monsters will "try" to catch you off guard. Also, these new enemies run rather than walk, putting up the pressure! One is a boss that took about 2 full days to make. To make most enemies animations, it takes about 6 hours. Eah enemy has a unique texture and model too, so thats about 8 hours per enemy too. So yeah, tons of work.
Some enemies will have the ability to do a front flip over objects, or even to persue you... They are fast indeed, and will test your KF-hardened ability. All monsters have had alot of testing done though, so they are beatable.
- Ton of new sounds for enemies. This didnt take as long as I had some great recordings.
- 30 new map parts since last post. All unique.
Massive map set for an important linking zone. I've made a ton of other pieces but this one seemed the most interesting.
Other maps are getting extra parts, such as the rock fortress.
New stuff added
- 3 brand new enemies, all with very different looks and functions, and varying attacks - you now need to be careful of varied attack times. Monsters will "try" to catch you off guard. Also, these new enemies run rather than walk, putting up the pressure! One is a boss that took about 2 full days to make. To make most enemies animations, it takes about 6 hours. Eah enemy has a unique texture and model too, so thats about 8 hours per enemy too. So yeah, tons of work.
Some enemies will have the ability to do a front flip over objects, or even to persue you... They are fast indeed, and will test your KF-hardened ability. All monsters have had alot of testing done though, so they are beatable.
- Ton of new sounds for enemies. This didnt take as long as I had some great recordings.
- 30 new map parts since last post. All unique.