2014-02-02, 02:54 AM
So I've been getting items ready and thinking about gameplay, story, ect. and I've come up with a few ideas. While I could easily make my game without them, they'd still be nice to have. It never hurts to ask.
A pile of gold coins (to replace the default single coin)
Some magic rods/wands/staves (I could likely make these myself however I'm not very good at it. At some point I'll attempt to make some myself anyway.)
An NPC book. When you "speak" with it the book opens up and closes when finished "speaking".
Breakable crates and barrels similar to KF:TAC. This would likely be a 2 part object. The lower part would be an actual object while the top part could be an npc or enemy.
A chest object in a shape of a stone coffin with a skeletal corpse inside. Grave robbing seems to be fairly popular in the KF games and this sounded like a neat little idea.
The phantom crown as an equipable helmet. I lack the skills to recreate it myself. I've also got no idea how to rip models from psx disks.
Some magic robes as an armor set.
A pile of gold coins (to replace the default single coin)
Some magic rods/wands/staves (I could likely make these myself however I'm not very good at it. At some point I'll attempt to make some myself anyway.)
An NPC book. When you "speak" with it the book opens up and closes when finished "speaking".
Breakable crates and barrels similar to KF:TAC. This would likely be a 2 part object. The lower part would be an actual object while the top part could be an npc or enemy.
A chest object in a shape of a stone coffin with a skeletal corpse inside. Grave robbing seems to be fairly popular in the KF games and this sounded like a neat little idea.
The phantom crown as an equipable helmet. I lack the skills to recreate it myself. I've also got no idea how to rip models from psx disks.
Some magic robes as an armor set.