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SoM customs for dummies (A.K.A. scott) - Printable Version

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Re: SoM customs for dummies (A.K.A. scott) - HwitVlf - 2011-08-22

There was a guy named Conall the Pict on the Agetec forums a while back who was working on a KF Oblivion mod. maybe you could team up with him :)


Re: SoM customs for dummies (A.K.A. scott) - scott - 2011-08-23

Sounds fun, but I'd just be dead weight. All I could do would offer opinions and maybe some advice. I'm not too good with the construction set, and don't get me started on how bad I'm at with scripting, lol. The closest thing I've done to successful scripting is a few events in SoM, lol.


Re: SoM customs for dummies (A.K.A. scott) - Creatura - 2011-08-23

Scott, I'll make an Oblivion mod for you. I have freed my HDD and now I'm downloading the game. I'll do it once I play it and get a grip of what actually it has to look like and where to put it. :)


Re: SoM customs for dummies (A.K.A. scott) - scott - 2011-08-23

That was faster then I thought, lol. I was kinda expecting it in the next month or so. Anyway, thank you very much.


Re: SoM customs for dummies (A.K.A. scott) - Creatura - 2011-08-23

I have the mesh I have the textures and so on.

I haven't played a lot of it and I'm still in the sewers so I don't know the locations.

So where do you want me to place the sword and what specifications do you want for it?


Re: SoM customs for dummies (A.K.A. scott) - scott - 2011-08-24

The damage and durability of the weapon should be equal to a daedric long sword, that way its not a cheat weapon. As for the location, I'm not really sure. Place it anywhere you'd like. that would be cool if you got the first 2 versions of the Excellector and have it change based on the players level. That could always be done at a later time though.

(oh, and just a little tip: if you don't use magic make sure to have at least a silver, enchanted or daedric weapon with you. It's annoying having a ghost follow you around and be unable to hurt it, lol.)


Re: SoM customs for dummies (A.K.A. scott) - Creatura - 2011-08-24

Ok I've done everything. the only thing left to do is to make a working .esp


Re: SoM customs for dummies (A.K.A. scott) - Creatura - 2011-08-24

All Done!!!

I have even chosen a good location.
I only need 1 tweak.
It isn't transparent when you look at it from a first person view.
I'll give you a link as soon as I've fixed that.


Re: SoM customs for dummies (A.K.A. scott) - Creatura - 2011-08-24

[Image: c8de8c5b14c9.bmp]

This is it :)


Re: SoM customs for dummies (A.K.A. scott) - Verdite - 2011-08-24

You can really tell the difference between KF-age textures and Oblivions.