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Metaseq Projection tutorial - Printable Version +- Sword of Moonlight Forums (https://forum.swordofmoonlight.com) +-- Forum: Sword of Moonlight (https://forum.swordofmoonlight.com/Forum-Sword-of-Moonlight) +--- Forum: SOM Guides, FAQ and Help (https://forum.swordofmoonlight.com/Forum-SOM-Guides-FAQ-and-Help) +--- Thread: Metaseq Projection tutorial (/Thread-Metaseq-Projection-tutorial) |
Re: Metaseq Projection tutorial - Verdite - 2012-10-30 No, i need to make everything by hand, so i need to use light and dark tones to create a stagnant shadow effect. Which is better than nothing. ![]() Im pleased to hear about your drums coming along well, for myself ive been making 3d models and texturing just about every day. Re: Metaseq Projection tutorial - airflamesred - 2012-11-03 Stagnant shadow, I know what you mean now. Like drop shadow in PSP. I'm gonna do a little something about how I textured that skip. |