Metaseq Projection tutorial - Printable Version +- Sword of Moonlight Forums (https://forum.swordofmoonlight.com) +-- Forum: Sword of Moonlight (https://forum.swordofmoonlight.com/Forum-Sword-of-Moonlight) +--- Forum: SOM Guides, FAQ and Help (https://forum.swordofmoonlight.com/Forum-SOM-Guides-FAQ-and-Help) +--- Thread: Metaseq Projection tutorial (/Thread-Metaseq-Projection-tutorial) |
Re: Metaseq Projection tutorial - Verdite - 2012-10-30 No, i need to make everything by hand, so i need to use light and dark tones to create a stagnant shadow effect. Which is better than nothing. Im pleased to hear about your drums coming along well, for myself ive been making 3d models and texturing just about every day. Re: Metaseq Projection tutorial - airflamesred - 2012-11-03 Stagnant shadow, I know what you mean now. Like drop shadow in PSP. I'm gonna do a little something about how I textured that skip. |