Sword of Moonlight Forums
Adding custom items and weapons to SoM (unsticky me please) - Printable Version

+- Sword of Moonlight Forums (https://forum.swordofmoonlight.com)
+-- Forum: Sword of Moonlight (https://forum.swordofmoonlight.com/Forum-Sword-of-Moonlight)
+--- Forum: SOM Guides, FAQ and Help (https://forum.swordofmoonlight.com/Forum-SOM-Guides-FAQ-and-Help)
+--- Thread: Adding custom items and weapons to SoM (unsticky me please) (/Thread-Adding-custom-items-and-weapons-to-SoM-unsticky-me-please)

Pages: 1 2 3 4 5 6 7 8 9


Re: Adding custom items and weapons to SoM - airflamesred - 2011-05-25

@Hwitvlf
What, pray, is this international standard of which you speak. Is this for the game or general 3d? I know 1 mqo unit is 1 metre when I export to most other apps.

Would it make sense to have a base model so we could all chip in with some armour or a cod peice! etc ?


Re: Adding custom items and weapons to SoM - Verdite - 2011-05-25

Cant be without the piece of cod.


Re: Adding custom items and weapons to SoM - airflamesred - 2011-05-25

(2011-05-25, 07:47 PM)Verdite link Wrote: Cant be without the piece of cod.
Not in this day and age!


Re: Adding custom items and weapons to SoM - HwitVlf - 2011-05-25

Ha, I'd hate to get mixed up and eat a cod piece while wearing a piece of cod.

As far as the 'international humanoid standard', I think it's mostly about relative proportions and number of bones. There's a brief description of it here, or, if you want to have the urge to poke your own eyes out so you won't have to read any more technical jargon, the full description is here . It looks like I was wrong in assuming that the common T pose (outstretched arms) were part of the standard though.

I'd very much like to get a standardized animated skeleton going for SoM so we could swap in/out parts. I'm just finishing making the first NPC for my game, when it comes time to make the second, I'll try to swap the first NPC's skeleton/ animations into the second and see how it goes.


Re: Adding custom items and weapons to SoM - Creatura - 2011-05-29

Now I want to show you our national sword which I made in meta:

[Image: fe3a4645a9c6.jpg]


Re: Adding custom items and weapons to SoM - Verdite - 2011-05-29

Looks good, especially the 'gutter' of the sword. Well done.

It looks alot like a dark age sword that i'm familiar with. Maybe not a spatha, something... Hmm. Its very unique i have to say. You've done a great job of projecting the metal texture so the scratches go horizontally rather than vertically. It does look like a hand forged blade. Superb!

I'm quite fond of remaking my country / ancestors swords and armour too.

Heres a Japanese tanto i made a while ago.


Re: Adding custom items and weapons to SoM - Creatura - 2011-05-29

Wow I love the handle textures. they are so realistic.


Re: Adding custom items and weapons to SoM - airflamesred - 2011-05-29

both very good. What are those spiked ball on a chain things called. I'm thinking Roman? I fancy making one


Re: Adding custom items and weapons to SoM - Verdite - 2011-05-29

A flail? Ive made a few! Flails were used to beat hay and wheat plants with too.

Theres also a sickle and chain, which was famous in Japan as the kurasigama.

[Image: kusarigama2_t.jpg]


Re: Adding custom items and weapons to SoM - HwitVlf - 2011-05-29

Very nice. Similar to a gladius.