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Pushing back release date a bit - dmpdesign - 2009-05-12

Due to me wanting to work out the bugs in the map set that I released earlier, along with adding CG in game videos, I am pushing back the release by a few weeks, so likely I wont be sending out a testable version of the game until late June. I will still try to get the final game done by the end of July.


Re: Pushing back release date a bit - johnnypark66 - 2009-08-24

It's almost september... Confused hows the game coming along?


Re: Pushing back release date a bit - Holy_Diver - 2009-08-24

All indications are it's going fine. Don't worry. Genius takes time Doh


Re: Pushing back release date a bit - dmpdesign - 2009-08-24

Yes, it is taking me far too long, but I promise it is close.

Currently on the list of things to finish:

- modifying some of the later area monsters and gear stats
- adding two more CG cut scenes for special weapons.
- finishing the ending and opening sequences.
- finishing some in-game artwork and pack in artwork.
- finishing the collector's library map in the game (this is a tough one)

If i can get some real time into it, I would say the above is about 40 hours of effort and I should be done.


Re: Pushing back release date a bit - Holy_Diver - 2009-08-25

Better man than I...

I haven't gotten anything productive done in days Doh


Re: Pushing back release date a bit - dmpdesign - 2009-08-25

Thats my main problem as of late...is getting time.

I know what needs to be done, and I know pretty much how to get it there...but in any given week I am finding myself with about 3-4 hours maximum to spend on my game, which turns a 40 hour project into a 10 week wait (which is unacceptable).

Once work lets up (probably next week) I am just going to sacrifice some extra sleep to get the game done and probably pull some all nighters. ‎  My graphics guy said he would have the final two weapon clips done by saturday so I am having my fingers crossed and hoping that I can have this game done a week after that.


Re: Pushing back release date a bit - dmpdesign - 2009-09-08

Well my 3-day weekend where I had intended to make huge progress on my game ended being next to no progress. ‎  In-laws showed up Saturday morning and left tuesday, so needless to say I got no time on my PC.

I did get some artwork done that I need to work on =/

Bleh, trying to get everything done before october!