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Water transparency cracked - Printable Version

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+--- Thread: Water transparency cracked (/Thread-Water-transparency-cracked)



Water transparency cracked - Verdite - 2011-10-24

After messing and messing without much enjoyment yet determination, i fixed the water transparency. It seems that if you select the 'phong' shader, the texture goes light and too transparent, but if you choose the constant its fine.


Re: Water transparency cracked - dmpdesign - 2011-10-25

Screen shot?!


Re: Water transparency cracked - Verdite - 2011-10-25

A SCREEENIEEEEEE?!!!! TROLL TROLL TROLL ‎  Monkey Enemykd-tomato


Re: Water transparency cracked - HwitVlf - 2011-10-25

I thought the 'shader' dropdown in Metasequoia only affected how Meta renders the model and not the actual x model. At least I saved x files of your water with shader set to Phong, Classic and constant and they were all 100% identical.

As far as I know, the 'alpha' slider controls transparency. "Emission" also makes a model transparent, but the model 'glows' too. ‎  Am I missing something?


Re: Water transparency cracked - Verdite - 2011-10-25

Thats odd, they all varied for me.