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SOM move object bugyness - Printable Version

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SOM move object bugyness - dmpdesign - 2009-10-15

Here is another thing to look out for if you are going to create an event that turns an object.

I have a turn table object that is mounted on the wall of my game...each time you press it, the object moves 30 degrees.

Once you reach the event leaf that turns it to the 180 degree mark the object does a full 360 turn before it reaches the proper 180 degree setting.

Why this happens I have no idea, but I will do further testing to figure it out. ‎  I do know this, its not a problem in my event, its a bug. ‎  It may only affect objects that are being turned around the z-axis, but I will have to test further tonight to be sure.

Stay tuned!


Re: SOM move object bugyness - Holy_Diver - 2009-10-15

I command thee to fashion a SOM Bugs board, and Move all the bug threads therein Evil


Re: SOM move object bugyness - Holy_Diver - 2009-10-15

PS: I recommend you only turn it about one axis (including the objects rotation placement settings)

It can be technically impossible to transform things some ways with a single traditional 4x4 matrix (https://en.wikipedia.org/wiki/Transformation_matrix)

PPS: You might consider swapping out dummy objects each discreet turn if you can't figure something else out.