Wills and Wonders

#11
A look at the different forms of wolves under the moon in Wills and Wonders, now known as Dramatic Dog.
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#12
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#13
The 5 Kingdoms battle over control of Midgard whilst the Dwarves construct great weapons for the Gods to wield in the final battle of the heavens. Which Kingdom will you lead?
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#14
The Minotaur. This raging beast has a slight advantage over melee units with a basic attack range of 2 spaces and the Charge ability propelling it forward, damaging and knocking back up to three units with a 25% chance to stun. The Minotaur also has the rage trait, increasing it's size and attack when damaged; an intimidating opponent.
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#15
Another map finished, the territory of Magyarok. This territory lays in the center of Midgard and holds much importance to the world.
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#16
The art for the Draugr is in and it is scary. The Draugr is one of the upgrades from the Revenant and gains quite a bit of perks. First off it gains another movement point. Secondly it has the Phantom trait letting it ignore terrain penalties and walk through enemies. Thirdly it gains the Fierce trait giving it a 25% chance to score a critical attack. It also has Rage increasing it's size and attack as it's health is reduced.
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#17
Been a productive week, after all the excitement of the contests. I'm glad to get back to adding new features to Wills and Wonders. Really starting to fill out the different classes. Added 6 new skills and a new mechanic for Auras and Channeling skills, which will add some new tactics.
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#18
In the process of adding the first God battle. Succeed in completing the quest Jester's Court to unlock Loki. The trickster tries to keep you in the dark during this multi stage battle. Between the darkness and stealth units you may find your fate.
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#19
We have another map in the game and it is hot.
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#20
Working on overhauling the GUI to make is easier to use, less intrusive, and just make it more appealing.

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