Brigandine Grand Edition... Translation!

(2018-06-11, 02:53 PM)Nthanhdat link Wrote:Hi lubronbrons,

can u get code allow Ranger change to Ninja without Shihara in own country?

many years ago, i remembered i cheat on card gameshark for ps1, only code mana to buy monster then it enable for me allow Ranger change to Ninja right now!

thanks,

It might be easier to find the character in question either in a save state or on the actual game data and change their class to ninja. below are the hit point and mp bonus stats for each class, so subtract the displayed hp/mp by the displayed amount and search for the information in a save state/Brigandine - Grand Edition.bin file. Yes I have tried giving tier 2 classes to low level knights that are low as level 1 and 2 and the computer will use them... (done in LOF not GE)

Hp Mp
Fighter 100 010
Barbarian 120 000
Beserker 140 020
Samurai 130 000
Shogun 150 000
Cavalier 120 030
Paladin 140 050
Avenger 160 040
Mage 000 120
Sorceror 020 140
Wizard 040 160
Druid 020 140
Necromancer 040 160
Priest 050 060
Bishop 070 080
Cardinal 090 100
Monk 090 070
Guardian 120 080
Ranger 120 000
Grappler 140 010
Champion 160 020
Ninja 130 020
Ninja Master 150 030
Scout 090 000
Archer 110 020
Artemis 130 040
Lancer 120 020
Valkyrie 140 040
Enchantress 000 120
Sorceress 020 140
Witch 040 160
Mystic 020 140
Sage 133 055
Cleric 050 060
Lector 070 080
Saint 090 100
Prince 120 050
Lord 140 080
Queen 000 160
Warlock 050 180
Tyrant 150 050
Emperor 180 040
Death Knight 170 060
Clamier 170 200
Angel 000 000
Arch Angel 020 020
Unicorn 000 000
Nightmare 020 010
Pegasus 010 020
Gryphon 000 000
HolyGriff 020 000
Seraph 040 040
Lucifer 060 060
Demon 000 000
Arch Demon 020 020
Ghoul 000 000
Vampire 020 010
Hell Hound 000 000
Fenrir 020 010
Satan 040 040
Lilith 060 060
Vampire Lord 040 030
Merman 000 000
Triton 020 010
Posiedon 040 020
Lizard Man 000 000
Lizard Guard 020 000
Wyvern 000 000
Couatl 020 010
Pixie 000 000
Fairy 020 020
Centaur 000 000
High Centaur 020 000
Mandrake 000 000
Man-Eater 020 000
Dragon 000 000
Red Dragon 020 010
Giant 000 000
Titan 020 000
Gigas 020 000
G-Scorpion 000 000
Death Needle 020 000
Salamander 040 020
White Dragon 020 010
Fafnir 040 020
Bahamut 040 020
Hydra 000 000
Tiamat 020 010
Thor 040 040
Loki 040 040
Roc 000 000
Phoenix 020 020
Clay Golem 000 000
Stone Golem 020 000
Bronze Golem 040 000
Talos 060 000
Jinn 000 000
Djinni 020 020
Dao 020 020
Efreeti 020 020
Marid 020 020
Shaitan 020 020
Lizard King 040 000
King 140 080
Super Tyrant 160 060
Killer Doll 150 040
Knight Master 150 040
Death Sniper 170 090
Death Warrior 220 060
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(2017-11-08, 01:06 PM)notamoosed link Wrote:Hi lubronbrons, why your image have memory address 300A63D8 and above? Mine maxed out at 2cce57a0.
I got my image from coolrom instead of emuparadise, since my epsxe 2.0.5 give "unknown opcode 0005000E at 8006C508" when running the "Track 01.bin.ecm" I download from emuparadise

Sorry I have another question, the stat growth in the wiki page seems to be incompatible with Brigandine GE. Example, the wiki say ranger HP growth is 12-16, but my ranger get 8 HP increase :( Anyone have the correct stat growth value? Thank you!

hi notamoosed !
sorry late reply

about memory address
your max 2cce57a0 is not a problem,
the code 300A63D8 means address A63D8
the 30 is gameshark command to assign 8 bit value to memory
and my Brigandine GE is SLPS_026.61 (cd1) and SLPS_026.62 (cd2)
using ePSXe v1.9.25

about stat growth
it is possible that bunch of Japanese dev modify those growth stat
I think I post about stat growth in this forum somewhere, there you could dig all of the growth database by yourself
sorry can't help much regarding this since my mind already focused much on RL
btw
how I WISH I COULD modify battle OST to Legend of Forsena version... the GE's OST is good, but I prefer LoF music for battle
but sadly my PSX modding skill is still lacking~

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(2018-06-11, 02:53 PM)Nthanhdat link Wrote:Hi lubronbrons,

can u get code allow Ranger change to Ninja without Shihara in own country?

many years ago, i remembered i cheat on card gameshark for ps1, only code mana to buy monster then it enable for me allow Ranger change to Ninja right now!

thanks,

hi Nthanhdat !
well... to allow Ranger into Ninja,
I don't know how to do that because changing the class tree right now is Not possible for me
so instead
let's just change the character in question by simple code as user Rune stated above :)
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Vampire 052 010 01 128 12 5 108 90 71 255 002 255 0 012 00 00 148 002 060 00 16 26
Vampire 024 000 80 002 55 7 224 62 07 128 156 062 7 128 28 13 011 120 001 15 61 16
Merman 248 133 08 128 12 2 098 90 72 255 255 255 0 000 00 00 240 000 102 00 16 18
Merman 000 002 80 000 20 7 080 64 07 128 252 063 7 128 27 04 138 121 001 00 62 00
(Vampire is Vampire Lord)

I was able to locate a few monster classes in the original game data but I was unable to locate where "skills" were listed at... I even tried placing 0 in every entry and I still got nothing... so skills are not listed with class in normal Brigandine. I was able to find move, def, spells, attacks, special moves, etc. Note that skills can have a critical attack but they are not considered separate attacks in normal Brigandine.


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What would i have to change to lower rune cost and rune cost? I want monsters to have no upkeep and cost -5 per tier upgrade on a grand battle play.
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(2018-06-30, 02:03 PM)sqwerl link Wrote:What would i have to change to lower rune cost and rune cost? I want monsters to have no upkeep and cost -5 per tier upgrade on a grand battle play.

Rune cost and upkeep? You will need to search the monster you wish to change...

Monster in Summon : 10 bytes

Byte 00-01-02 : Name
Byte 03 :
Byte 04 : Level
Byte 05 : Exp
Byte 06-07 : Base Hp
Byte 08-09 : Base Mp
Byte 0A : Str
Byte 0B : Int
Byte 0C : Agi
Byte 0D : Rune cost
Byte 0E-0F : Mana cost

ADDA0 - Angel
ADDB0 : Arch Demon
ADDC0 - Unicorn
ADDD0 - Nightmare
ADDE0 - Pegasus
ADDF0 - Gryphon
ADE00 - Holygriff
ADE10 - Seraph
ADE20 - Lucifer
ADE30 - Demon
ADE40 - Arch Demon
ADE50 - Ghoul
ADE60 - Vampire
ADE70 - Hell Hound
ADE80 - Fenrir
ADE90 - Satan
ADEA0 - Lilith
ADEB0 - Vampire Lord
ADFF0 - Merman
AE000 - Tritan
AE010 - Posiedon
AE020 - Lizard Man
AE030 - Lizard Guard
AE040 - Wyvern
AE050 - Couatl
AE060 - Pixie
AE070 - Fairy
AE080 -Centaur
AE090 - High Centaur
AE0A0 - Mandrake
AE0B0 - Man-Eater
AE0C0 - Dragon
AE0D0 - Red Dragon
AE0E0 - Giant
AE0F0 - Titan
AE100 - Gigas
AE110 - G-Scorpion
AE120 - Death Needele
AE130 - Salamander
AE140 - White Dragon
AE150 - Fafnir
AE160 - Bahamut
AE170 - Hydra
AE180 - Tiamat
AE190 - Thor
AE1A0 - Loki
AE1B0 - Roc
AE1C0 - Phoenix
AE1D0 - Clay Golem
AE1E0 - Stone Golem
AE1F0 - Bronze Golem
AE200 - Talos
AE210 - Jinn
AE220 - Djinni
AE230 - Efreeti
AE240 - Marid
AE250 - Dao
AE260 - Glitch
AE270 - Lizard King


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what way to use pec?

i want to use serial repeater same this:
50002A60 0000 [same FOR func]
D00AFC7E 0500 <- code only work on this line [same IF func]
800AFC5C 9F00 <- this line not work (i want this line work same above line) [same ASSIGNMENT func]

who pro pec can help me, plz?
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Does anyone have a gameshark code for every characters in Brigandine GE ? (Not LOF)

I want to change them to another class. For example, Lance become an Emperor (like Zemeckis), Dryst become a Ghoul, etc. Please help :D
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https://brigandine.enjin.com/forum/m/468...gandine-ge
https://brigandine.enjin.com/forum/m/468...o-gs-codes

Ashthebloody from forsena's new website has a few topics that might interest you...
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Access denied. I couldn't see any post there ‎  Sadani
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https://brigandine.enjin.com/login/do/register create an account then...
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