Rathmor Video

#21
Ultra cool enemy. They wold definitely have me think twice before going in the water. Nemo_death ‎  Enemykd-tomato
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#22
Just noticed you guys requested that termite sound maker file I was using, sorry about being late, Ill find it tonight and post it.
- Todd DuFore (DMPDesign)
Site Founder
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#23
Attack of timmy tomato! Pleased you like them, have you made any new enemies wolf?

Todd i need to know more than anything how to change / rub out the sounds in a prf, do you know any more about it? :)
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#24
I haven't made any new enemies. I've been making models for my game as I need them and it won't have too many enemies. ‎ I'll probably be making animated Objects mostly. I've been testing out ideas for fire/smoke models. I hoped to make a decent hidden wall-trap model, but cpgen.exe seems to have problems so traps and indirect attacks are a 'no-go' for now.

I have some info on editing sounds in a PRF file in the top post here.

If you need it, Windows calculator can help convert between Hex and decimal numbers for figuring which SND file the PRF is using. Just go to 'view > scientific', enter a number then toggle between 'hex' and 'decimal'. ‎ 
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#25
Dumb question
I just d/l this and it works on PC?
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#26
Yeah

Make sure your antivirus doesnt block it. Theres no malware/etc involved as im aware.

I use bullguard, so often i need to exit bullguard first to start the game up.
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#27
https://youtu.be/GNz1j-RqRJQ

New video. This map is just a test to show the pieces.

Enjoy!
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#28
Excellent Ben, can't believe how quickly you crank out these quality sets.
- Todd DuFore (DMPDesign)
Site Founder
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#29
Thanks Todd, took me about 2 hours to construct and sort textures, but i ran into a SoM texture error which wouldnt let me compile so about 3 hours worth of work there.
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#30
Some of the best building work so far. I think having different textures on the floors and ceilings really makes the dimensions come alive.
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