2011-06-01, 10:42 AM
So is it best to use one tex or more?
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Adding custom items and weapons to SoM (unsticky me please)
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2011-06-01, 10:09 PM
I think it's just a matter of preference. Personally, I prefer to use as few textures as possible.
But on big models, it usually takes a couple textures at least to get a good look. On my NPC, I have a three textures: clothes, face/hair, feet/legs/hands. I probably could have fit everything into two if I tried hard enough.
2011-06-02, 11:16 PM
Yes, all three textures come out good in the MDL. I was using an old version of x2mdl (about the 4th release) since the later version didn't work at all. But Mick's latest release (about the 10th version) available here, seems to work again.
Note, double sided polygons look funky in somimp_viewer, but they look normal ingame.
2011-06-12, 08:32 PM
Hey guys just for fun I'm posting this:
https://www.mediafire.com/?2l34ode6n7x1146 I made everything myself. Just For Laughs.
2011-06-13, 10:50 PM
That's actually a good starting model to learn with. You should load him into your SoM game as a secret boss. I gave him an attack just for the fun of it.
2011-06-28, 10:29 PM
Beautifully done! Is that an in game/in editor shot with a 256 set of textures? It looks really high res.
- Todd DuFore (DMPDesign)
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