2011-08-04, 08:06 PM
My advice is to start off with metasequioa and move "up" (sorry meta die-hards) to blender when you need to make more detailed models.
If you intend to make a game with the stock set, and then replace the item models with your own, thats really easy. If you want a really customised game, you'l need to make your map pieces too, because everything should be high resolution, otherwise the items, enemies etc that you place will look weird. But if you just wanna use the stock map pieces for a way less refined custom experience, then stick to making weapons and armour.
When you download meta, click primitive and select what you want. Use the rect button to select faces and vertices, and the move tool to move them... Or use the magnet tool.
Get used to the basics and the more advanced modellers will help you, or you can follow my tutorials (they should be stickied but they arent )
If you intend to make a game with the stock set, and then replace the item models with your own, thats really easy. If you want a really customised game, you'l need to make your map pieces too, because everything should be high resolution, otherwise the items, enemies etc that you place will look weird. But if you just wanna use the stock map pieces for a way less refined custom experience, then stick to making weapons and armour.
When you download meta, click primitive and select what you want. Use the rect button to select faces and vertices, and the move tool to move them... Or use the magnet tool.
Get used to the basics and the more advanced modellers will help you, or you can follow my tutorials (they should be stickied but they arent )