2011-09-09, 03:57 PM
In the hopes of varying my gameplay to suit different audiences, im focusing mostly on the combat in my game and im needing some input from you guys about different types of enemies and how they affected you and what you liked / disliked about them.
It can be any game - any platform or anything. What kinda enemies keep you busy? Whats boring and whats interesting in enemies?
Stunning enemies or enemies that dont get stunned when attacked?
Do you prefer to be ambushed and challenged on the spot or do you prefer a progressive stream of enemies that you can predict?
When you let me know if you could keep SoM's swing model in mind! I need to work around it.
It can be any game - any platform or anything. What kinda enemies keep you busy? Whats boring and whats interesting in enemies?
Stunning enemies or enemies that dont get stunned when attacked?
Do you prefer to be ambushed and challenged on the spot or do you prefer a progressive stream of enemies that you can predict?
When you let me know if you could keep SoM's swing model in mind! I need to work around it.