Shadow Tower Abyss - Is there an English Version?

#81
What strikes me about Shadow Tower over King's Field is the sheer density of items... I'm picking up something new like every 20 seconds.... It's kind of ridiculous.
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#82
Thats a bit too diverse for me... I like to pick up new items but look after things ive found earlier and intend to use later, like in KF and Dark / Demons souls. I suppose having too many items is wasteful, why bother spending time making and creating useable designs for them to be stashed away or sold?
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#83
At least, I definitely feel like there's value in trying to 100% the game because of it. There is a lot of stuff, and I do find myself using a surprising amount of it since the items durability degrades so quickly. I'm getting towards the end of the first game (I think?) and I've still only got 25% on some worlds, lol. Gotta love how you can completely skip entire sections of the game too.
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#84
Just like NoSoup said, I found that it was a very useful thing to have so many items my first time through - because of item durability, I was going through them at a pretty good rate. ‎  It's not that the items are super weak - I just hack at a lot of stuff. ‎  Plus, I'm one of those players who always goes for the melee approach even when it's obvious that I should be using a ranged weapon... just for the fun of it. ‎ 

It's crazy how well they managed to hide some of this stuff - Even after combing slowly through the first area on my second playthrough, shooting at walls and being super snoopy, I still only managed to complete the area at something like 80%...

In case anyone cares, I managed to find a site with area maps, similar to what was done at kings-field.neocities.org. ‎  It's in Japanese, but will undoubtedly provide some help. ‎  Not all the areas are mapped out, but most are. ‎  Go to the second section, entitled マップæ” ‎»Ã§â€¢ ‎¥. ‎  (This would have been SOOOOO useful my first playthrough, before we started the translation project...)
https://www5f.biglobe.ne.jp/~abyss/

I did find the official guidebook, too...
https://books.google.com/books/about/SHA...EoNwAACAAJ
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#85
Very cool, once I figure out a way to make this look a little nicer on my pc I will be playing through, but for now the emulation is just too 'gray' and its beyond difficult to see.

I played on my brother's modded ps2 and it looked so much better.
- Todd DuFore (DMPDesign)
Site Founder
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#86
Got my emulation settings looking spot on tonight (go go directx 10 settings!)

Got through the first few areas, now in the poison area. ‎  Liking it alot more now. ‎  Its amazing to me how similar this is to the first ST.

Again a thanks to the translators :)
- Todd DuFore (DMPDesign)
Site Founder
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#87
Alrighty, I beat the first game tonight. I thought it was good, but I wasn't into the atmosphere so much as trying to break the game with my enormous stats. KFIV is still FROM's best game imo... Gonna start Abyss tomorrow maybe.
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#88
Biggrin ‎  You just made my day!!!! ‎  I just decided on a whim to check ‎  to see if there had been any updates...and found the translation had been released! ‎  Awesome...

Many, many, thanks!!! ‎  ‎  beerchug ‎  I bought an import copy awhile back but could not get into it with the online walkthrough.

I can confirm the patch works this way.... Smile

Burned the .iso with Nero 8. ‎  Then patched and reburned at 1x speed.
Playing it with a PS2 slim top/mod and Swapmagic 3.

On the 2nd or 3rd map so far and it works beautifully. ‎  Excellent translation. ‎  You've outdone yourselves!

Again my thanks for making this playable/understandable to the English speaking world.

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#89
Wow, it's wonderful to know that our work is so well appreciated! ‎  I hope you enjoy the rest of the game!
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#90
(2011-11-30, 05:48 AM)dmpdesign link Wrote: https://www.swordofmoonlight.com/STA/abyss.zip

This should be a fully functional patched iso. ‎  The zip is ~330 mb and will unpack to 1.45 gig.

Let me know if you have any problems getting it to work.

hey man, do you mind if a share your this iso link on Snesorama? Cuz except from us, no one knows the patch yet
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