Metasequoia modeler tutorials and Keynote translated plugins

Hello toshiootomo ‎  Smile
Like Airflames said, I think the latest translated keynote should work in Metasequoia v2.4.13.
You can try to install it by going to "Help > About Plugins > Install" and then browsing to bone.dll.
If that still doesn't work, can you post a screenshot of the error message you are getting?

When you say "it still works only the previous plugin which is outdated", do you mean that an older version of keynote will work, but not the latest?
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It like that renaming the plugin doesn't work.

I wanted to fix that model of Meteo https://www.geocities.jp/tenten909/3D/meteo.html

She have issues with keynote and I can't make reliable poses since she gets deformed, sigh...

I'll try make a video of the error with time, thanks for the replies.
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Might be stating what you already know, but bone.dll goes into plugins > command

You can get a human skeleton from my file here: https://www.mediafire.com/download/6u5q4...letons.zip
Import it, then rename it to 'bone'

You will see the tab called 'motion' in the left hand column of Metasequoia, so click on that.

My tutorial might help if you need it

https://youtu.be/9IfocVl8Uxw

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(2013-10-11, 01:00 PM)Verdite link Wrote: Might be stating what you already know, but bone.dll goes into plugins > command

You can get a human skeleton from my file here: https://www.mediafire.com/download/6u5q4...letons.zip
Import it, then rename it to 'bone'

You will see the tab called 'motion' in the left hand column of Metasequoia, so click on that.

My tutorial might help if you need it
https://youtu.be/9IfocVl8Uxw

é ‎ â€˜Ã¥ ‎¼ ‎µÃ£ ‎ ‎£Ã£ ‎ ‎¦

Import? How?
Here is a little video:
https://youtu.be/skO76hD9BAk
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That is a very old version of keynote, there is a more up to date version on this site.
https://www.swordofmoonlight.com/bbs/ind...opic=464.0
The problem with the anchors can be solved with the tutorial also on this site
https://swordofmoonlight.com/bbs/index.p...492.0.html

You have come to the right place.
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(2013-10-11, 07:31 PM)airflamesred link Wrote: That is a very old version of keynote, there is a more up to date version on this site.
https://www.swordofmoonlight.com/bbs/ind...opic=464.0
The problem with the anchors can be solved with the tutorial also on this site
https://swordofmoonlight.com/bbs/index.p...492.0.html

You have come to the right place.

I tried to use the uptated keynote, but it seems that there are error messages like the video says.
I'm confused, because it always get a error...
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When I made the ST spider for the ST remake project, I recorded myself making it. I even recorded animating the model and rigging it, but sadly I had left two metasequoia windows open and my active window wasnt recorded. Anyway, here are the links. ‎  Smile

Modeling

Texturing

Im a bit discouraged from making videos. I just dont seem to get the traffic. Anyway, anyone interested in making similar assets should enjoy the videos.
Cheers.
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Nice job Ben, but it surely needs that Northumbrian voice to get the ratings!
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Ha, does Northumbrla really have a recognizable accent? I think accents are dying out in the US because people move around so much and learn to talk from television. ‎  Without narration, at the beginning of part 1 it looked rather... umm phallic. ‎  Eek

I have no idea what gets views on youtube, but I would expect voice and good key words/title make quite a difference. ‎  For what little it's worth, I almost always learn something when I watch your videos. For example, you showed a good use for the Bend tool which I had never considered. I try to make organic non-straight shapes a lot when I model, so you showed me that the bend tool could be quite useful.
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Actually Northumbrian accents / dialect is similar to Cumbrian except that it has alot of Anglian thrown in!

Yeah Mark I think you'd get it if thought a bit more west :) maybe an hour or so ‎  Biggrin

I agree it looks like a pingas, but sadly no women have commented. ‎  Sadani
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