2014-07-02, 06:26 PM
I like every one of those ideas. Anything that makes gameplay more varied and adds extra fun activities.
Some things I thought might be fun:
1. When summoning, add a small chance for a unique powerful creature to emerge instead of the standard.
2. When summoning, add a small chance for a powerful enemy creature to emerge that will travel around your land destroying stuff until stopped.
3. Make some quests end in 1 on 1 battles where the knight gets something good if they win or wounded if they lose.
4. Add skills to the knights that grant bonuses to the caste where they are stationed like extra defenses, more Mana generation, more powerful summoned creatures etc. That way, you could place knights strategically instead of just fighting or questing them.
Some things I thought might be fun:
1. When summoning, add a small chance for a unique powerful creature to emerge instead of the standard.
2. When summoning, add a small chance for a powerful enemy creature to emerge that will travel around your land destroying stuff until stopped.
3. Make some quests end in 1 on 1 battles where the knight gets something good if they win or wounded if they lose.
4. Add skills to the knights that grant bonuses to the caste where they are stationed like extra defenses, more Mana generation, more powerful summoned creatures etc. That way, you could place knights strategically instead of just fighting or questing them.