2014-09-12, 11:56 PM
Another barely noticeable thing- some of the map walls and items have see-trough pixels because they are too close to black. I saw it in the coffin chests (very neat design by the way) as their lids slide open, and a couple places in the walls in the cove. It barely shows and almost looks neat in the coffin lids, but if you want to change it, setting the sky to "none" should be an easy for indoor maps.