The texture is 256x256, which is around 4x the size of the SOM tiles, so it's a pretty significant upgrade.
I don't really see any downside to doing it this way, it just allows for more versatility I think. I'm actually adding cool stuff like multilevel tiles and chasm tiles with walkable platforms, which I think are much easier to pull off with this type of grid system.
Both the indoor and outdoor sets will have easily replacable textures; I might just post the .mqo file here when I finish both of the templates, and then post a full installable set when the game is released later on. King's Field V will be like a sample game for this set, hehe.
I don't really see any downside to doing it this way, it just allows for more versatility I think. I'm actually adding cool stuff like multilevel tiles and chasm tiles with walkable platforms, which I think are much easier to pull off with this type of grid system.
Both the indoor and outdoor sets will have easily replacable textures; I might just post the .mqo file here when I finish both of the templates, and then post a full installable set when the game is released later on. King's Field V will be like a sample game for this set, hehe.
~ ® Indie RPG developer.
Twitter: twitter.com/JC_Bailey1112
Twitter: twitter.com/JC_Bailey1112