FSTimView Release

#3
Sure thing. There's actually loads more in the .T archives, but the file format is awkward to read, and very confusing. I also still consider myself an absolute noob when it comes to figuring out file formats.

I've currently found that they contain these files:
.Seq (Playstation Sequence Data), like a midi file for Playstation.
.Vab (Playstation Sound Bank), a set of sounds for Seq to reference. Like the driver in .PSF
.Tmd (Playstation Model Data), 3d data.
.Tim (Playstation Image Data)
.FSTim (FromSoftware Image Data)

Currently it'll handle .FSTim and .Tim. I wanna try and find out how King's Field handled Animations. From what I've heard, they're stored in .TOD files...

More on the .T Format, here's the information so far.
Code:
struct header {2048}
{
        //The .T file header.
    short {1} T_HeaderEntries; //This is the number of entries that are used in the ToC for the file.
        //The 2 byte number (short) following this, appears always to be of '0100' in value. This is supposedly because the first sector begins at an offset of 0x800.
        //Sectors beginning at 0x800 are confirmed in every file .T file on KF1 (US).
    
    short {T_HeaderEntries }

        //Following this, everything is just 00 until files start at 0x800.
        //All files are followed by a 4 byte checksum.
        byte {*} //File
        int {1} //Checksum.
}
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Messages In This Thread
FSTimView Release - by StolenBattenberg - 2014-10-27, 04:38 PM
Re: FSTimView Release - by HwitVlf - 2014-10-28, 08:46 PM
Re: FSTimView Release - by StolenBattenberg - 2014-10-29, 01:21 AM
Re: FSTimView Release - by HwitVlf - 2014-10-29, 01:59 AM
Re: FSTimView Release - by StolenBattenberg - 2014-10-29, 06:51 PM
Re: FSTimView Release - by HwitVlf - 2014-10-29, 09:21 PM
Re: FSTimView Release - by StolenBattenberg - 2014-10-30, 12:31 AM
Re: FSTimView Release - by HwitVlf - 2014-10-30, 01:34 AM
Re: FSTimView Release - by StolenBattenberg - 2014-10-30, 11:53 AM
Re: FSTimView Release - by HwitVlf - 2014-10-30, 06:19 PM
Re: FSTimView Release - by StolenBattenberg - 2015-12-15, 05:37 PM



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