You're certainly welcome NickFreja. There was a time when I was only planning on translating the menus, but I naively thought it wouldn't be much harder to do the whole thing. I just hope it ends up as something people can enjoy.
![beerchug beerchug](https://forum.swordofmoonlight.com/images/smilies/beerchug.gif)
duredure, what type game you thinking?
Nothing is decided as of yet. Several genres interest me such as turn based strategy, first person sandbox, or 3rd person with challenging combat. I think almost any game format can be great if its components are well designed and tastefully assembled.
A translation update: I ran into quite a few problems with the end game sequences, but they're mostly fixed now. Brigandine changes quite a few of its rules in the last battle and for the credits, so it took a lot of hacking to get it sorted out.
So, onto the movies now!
![beerchug beerchug](https://forum.swordofmoonlight.com/images/smilies/beerchug.gif)
duredure, what type game you thinking?
Nothing is decided as of yet. Several genres interest me such as turn based strategy, first person sandbox, or 3rd person with challenging combat. I think almost any game format can be great if its components are well designed and tastefully assembled.
A translation update: I ran into quite a few problems with the end game sequences, but they're mostly fixed now. Brigandine changes quite a few of its rules in the last battle and for the credits, so it took a lot of hacking to get it sorted out.
So, onto the movies now!