I think you're right. The game probably records how many levels were achieved in each class in order to decide class-up options. A picture of the full definition area is attached (0x28 each). Each highlighted area is for a different knight- Millet is the dark blue. The first 4 bytes are the name pointer, the next 0x14 are described above, leaving the last 16 bytes (00000000 5FFF1112 050F5400 00000122). It's likely that the "levels achieved in each class" info is somewhere there. I think it also contains "current castle, gender (last 2), equipment (5fff), and age (11)". It seems if you change the "00000000" to "35000000" it enables the Lancer class.
Brigandine Grand Edition... Translation!
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