This is for anyone who loves playing trismegistus.

#4
You don't really need to go too in-depth with writing in games, as I've found while working with SOM. All you need in the beginning is some good ideas and a simple story arc, everything else comes naturally when you get into the flow of things.

I would recommend working on a small scale while focusing on only a few core design principles. Or rather, make a demo that feels like a complete game before you commit to expanding it.
~ ‎® Indie RPG developer.

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Re: This is for anyone who loves playing trismegistus. - by JC Bailey - 2016-09-02, 05:15 AM



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