(2018-04-21, 06:29 AM)Holy_Diver link Wrote: I've worked on SOM full-time for almost 10yrs. People (stupid people... most people... virtually all people in this case) go for the hardcore original SOM for Windows 95 experience every time. Instead of putting "Sword of Moonlight" into a search engine, and using the modern incarnation that I've devoted my life to. I'm developing it as the first noncommercial 3D story platform ever to be, which is fitting for the first modern 3D video game ever published.
Because developing a public 3D story platform (a storied, public 3D story platform) is a very heavy lift by any token, I don't wholeheartedly recommend it, since it's in a gray area between what is not really yet Beta software, but is technically a world of difference from the already finished/published product circa the year 2000. It's professional grade, but lacking a number of features that if they were finished I would feel more confident recommending SOM without fear that people will feel it's wasted their time... so it's out there for fans and cutting edge DIY developers, but not the general public.
The patch I mentioned is attached to a recent post. I only began using this forum for anything a few weeks ago. So it cannot be far back... especially because it's been very quiet here lately (not even the regular Brigandine chatter )
Moratheia's project has potential to be a popular commercial title. I received a letter from its author just now. But it's easy to discount them because their life seems to me ever in the way of finding the necessary time to finish their product. The 2.1 demo is actually very old. They're supposed to be due an all new demo that is a full overhaul.
I can't be of much help, generally speaking. Here ( \<span> site blocked, contact your administrator/ex/diy/ ) is my guide for installing SOM without the archaic issues you speak of. Patching is just copying some system files over into the game so that it launches with the "extended warranty" DLL file, etc. There's a forum in that website if you have time to make SOM a hobby of yours. I'm going to promote SOM more after I succeed in porting King's Field 2 to it. I'm aiming to do that by their joint 20th and 25th anniversary in 2020, but I may well only get a project going by 2020--that will just have to settle for progress reports/demonstrations until the effort is completed in the ensuing years. KF2 has a number of features that SOM doesn't natively support, and right now I'm still finding myself working on many things KF2 doesn't require instead.
Quote:Actually I seem to have gotten all buttons to work.
Just out of curiosity... how so?
I'm trying not to take offense to your commentary, but when you're calling people stupid does that include me? Maybe I'm misunderstanding your point, but it sounds like you are attacking people for appreciating history/retro vs. new. I never had the opportunity to play the original King's Field from Japan and now I can. I'm playing KF1SOM fyi. I'm all for new content and better software/hardware, but I also appreciate the original product.
On the controller I was trying to make the rear bumpers work, however, the buttons successfully mapped to what would typically be start/select ie the two small center buttons on the Windows controller. Fine for me. I didn't do anything special, just wasn't checking those buttons carefully initially.
I did look through many of your posts from new to old before your reply and found a comment where you made reference to a patch, but there was no download link or explanation of how to apply it. So no this is not a case of not looking through a forum before asking a question.