2018-06-17, 08:33 AM
(2017-11-08, 01:06 PM)notamoosed link Wrote:Hi lubronbrons, why your image have memory address 300A63D8 and above? Mine maxed out at 2cce57a0.
I got my image from coolrom instead of emuparadise, since my epsxe 2.0.5 give "unknown opcode 0005000E at 8006C508" when running the "Track 01.bin.ecm" I download from emuparadise
Sorry I have another question, the stat growth in the wiki page seems to be incompatible with Brigandine GE. Example, the wiki say ranger HP growth is 12-16, but my ranger get 8 HP increase :( Anyone have the correct stat growth value? Thank you!
hi notamoosed !
sorry late reply
about memory address
your max 2cce57a0 is not a problem,
the code 300A63D8 means address A63D8
the 30 is gameshark command to assign 8 bit value to memory
and my Brigandine GE is SLPS_026.61 (cd1) and SLPS_026.62 (cd2)
using ePSXe v1.9.25
about stat growth
it is possible that bunch of Japanese dev modify those growth stat
I think I post about stat growth in this forum somewhere, there you could dig all of the growth database by yourself
sorry can't help much regarding this since my mind already focused much on RL
btw
how I WISH I COULD modify battle OST to Legend of Forsena version... the GE's OST is good, but I prefer LoF music for battle
but sadly my PSX modding skill is still lacking~
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(2018-06-11, 02:53 PM)Nthanhdat link Wrote:Hi lubronbrons,
can u get code allow Ranger change to Ninja without Shihara in own country?
many years ago, i remembered i cheat on card gameshark for ps1, only code mana to buy monster then it enable for me allow Ranger change to Ninja right now!
thanks,
hi Nthanhdat !
well... to allow Ranger into Ninja,
I don't know how to do that because changing the class tree right now is Not possible for me
so instead
let's just change the character in question by simple code as user Rune stated above :)