2018-06-22, 05:17 PM
(This post was last modified: 2018-06-22, 05:46 PM by Holy_Diver.)
(2018-06-22, 05:13 PM)jwhyrock link Wrote:This is incredible stuff.
Actually, I just played Moratheia, in the tomb, for what felt like half an hour, and NEVER FELT SICK ONCE, and absolutely no drift. Hopefully we will restart interest in PSVR here ( https://github.com/dylanmckay/psvr-protocol/issues/8 ) since it hasn't enjoyed a lot of action on PC so far. And no one was interested in it since a couple years ago.
I think that the home-theater mode is more sickening to me now. That's amazing considering where I began. It might depend on the environment at this point, but I think that I've got most of the issues ironed out.
EDITED: Also for the record, I cannot try it, but I don't see any reason that SOM won't work at 120hz or more. You just need a video adapter that has the bandwidth (mine doesn't) and if you want it to be convenient, a monitor to match. If the monitor doesn't match, you cannot clone them, to create a single virtual monitor. I really wish the PSVR would upgrade to 120hz (reprojection) in hardware so that it would be the product of choice for regular people with regular PCs. It has the potential to do so much in that little box, but it basically only does things with it in home-theater mode. (Either it's just lazy design to not use it to take the load off the PS4, or its dedicating all of its resources to 3D sound in VR mode.)
EDITED: I wish somebody knew why Sony never puts PlayStation drivers out for Windows. I feel like it can only be a sense of honor or pride or bitter rivalry or something about wanting its clients to feel like they are getting some kind of exclusive access to PlayStation peripherals that somehow gives them a leg up on the PC market???