"VR"

#25
I put up some patches earlier today that get the controller based movement back on track since some the changes I made a while back (in the midst of this thread) enhanced movement at the cost of disrupting other aspects of movement. Right now its twice as good as it's ever been, and I think that it was probably already far better than any commercial video game before. Movement is critically important to the VR experience.

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Right now I'm working on King's Field II and MPX, which is how I had intended to spend 2018 until I got sidetracked into completely unexpected business, and then VR. But I think the release after the next, is going to drill down on movement, since a lot of extensions need to be updated to reflect these changes, and I want to make some of them more visible, including interactive in-game features.
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Messages In This Thread
"VR" - by Holy_Diver - 2018-05-08, 12:47 AM
Re: "VR" - by Holy_Diver - 2018-05-12, 07:05 PM
Re: "VR" - by jwhyrock - 2018-06-02, 08:35 PM
Re: "VR" - by Holy_Diver - 2018-06-03, 06:15 AM
Re: "VR" - by Holy_Diver - 2018-06-03, 06:34 AM
Re: "VR" - by Holy_Diver - 2018-06-10, 12:01 PM
Re: "VR" - by jwhyrock - 2018-06-10, 03:17 PM
Re: "VR" - by Holy_Diver - 2018-06-11, 03:38 AM
Re: "VR" - by Holy_Diver - 2018-06-11, 04:03 AM
Re: "VR" - by Holy_Diver - 2018-06-14, 03:33 PM
Re: "VR" - by jwhyrock - 2018-06-14, 04:46 PM
Re: "VR" - by Holy_Diver - 2018-06-18, 11:40 PM
Re: "VR" - by Holy_Diver - 2018-06-21, 03:34 PM
Re: "VR" - by Holy_Diver - 2018-06-22, 04:26 PM
Re: "VR" - by jwhyrock - 2018-06-22, 05:13 PM
Re: "VR" - by Holy_Diver - 2018-06-22, 05:17 PM
Re: "VR" - by Holy_Diver - 2018-06-22, 05:32 PM
Re: "VR" - by jwhyrock - 2018-06-22, 09:05 PM
Re: "VR" - by jwhyrock - 2018-06-22, 09:06 PM
Re: "VR" - by Holy_Diver - 2018-06-22, 10:02 PM
Re: "VR" - by Holy_Diver - 2018-06-24, 12:17 AM
Re: "VR" - by Holy_Diver - 2018-06-24, 06:18 PM
Re: "VR" - by Holy_Diver - 2018-06-27, 01:53 AM
Re: "VR" - by Holy_Diver - 2018-07-02, 11:15 PM
Re: "VR" - by Holy_Diver - 2018-08-14, 07:25 PM



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