Proper size and orientation from Blender to SoM

#6
I have my environment stuff set up correctly now I think, at least I have all my assets coming in.

Thanks for the break down on the DATA loading stuff. ‎  Smile

I'm having a DX problem now. I have DirectX 9.0c installed, which was working in my old project, but I'm getting this error:
[Image: Direct3DError.PNG]

Do I need to configure something to find that?

I agree with your sentiments towards SoM. I think it has a lot of potential to be a world class 3D RPG building tool. I recently heard about another From gem called Echo Night, which was build in the King's Field engine, and perhaps SoM. I haven't played it, but I am intrigued by the idea of a horror adventure game in this engine.
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Re: Proper size and orientation from Blender to SoM - by theschap - 2019-05-15, 03:47 PM



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