2009-10-15, 10:26 PM
I think we can probably fix this bug eventually with a 0 magic no-name spell that gets equipped when you've no spell equipped and some other trickery to make it appear not to exist. If I can get the damn DInput controller interface to play nice we could even cancel the spell casting when the none-spell is equipped. At that point we could also make a bow/arrow setup if we can figure out the magic files enough to make an arching arrow magic (I know it's technically possible)
^The windup might be hard/impossible to do. So a crossbow might work better?? Also we'd have to figure out the weapon/arm animation system. When I do start working with animation though I'll definitely start with the arms.
^The windup might be hard/impossible to do. So a crossbow might work better?? Also we'd have to figure out the weapon/arm animation system. When I do start working with animation though I'll definitely start with the arms.