2009-05-02, 03:41 AM
The water drowning may be accomplished several ways, he may have had a trigger that had a count down timer on it, say 60 seconds? Maybe you are crossing the start trigger (going in the water or at least the radius that starts the trigger) but not crossing back out of the water to stop the death timer?
Tom I am sure could answer that for sure.
The models are basically sitting on the PS1 games, and most likely you could rip the armored core models if you wish. The software I used to pull the files was a trial version, and I just chose to rip everything i could off KF2 while the trial period lasted hehe.
They are currently in .lwo format (lightwave) and can be imported into metasequioa as a .mqo model, which of course can be exported as a .x file which can be (lol) converted to a .mdo file which SOM can use. They are, unfortunately, without their textures, however the models do come with blank textures analogous to all the ones the model had. So you will have a pure white model, with between 2-6 texture slots already mapped to the appropriate faces...you just need to create a bitmap to make the textures look like something other than white.
Tom I am sure could answer that for sure.
The models are basically sitting on the PS1 games, and most likely you could rip the armored core models if you wish. The software I used to pull the files was a trial version, and I just chose to rip everything i could off KF2 while the trial period lasted hehe.
They are currently in .lwo format (lightwave) and can be imported into metasequioa as a .mqo model, which of course can be exported as a .x file which can be (lol) converted to a .mdo file which SOM can use. They are, unfortunately, without their textures, however the models do come with blank textures analogous to all the ones the model had. So you will have a pure white model, with between 2-6 texture slots already mapped to the appropriate faces...you just need to create a bitmap to make the textures look like something other than white.
- Todd DuFore (DMPDesign)
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