KF1 and KF2 models coming soon.

#3
I plan on making them downloadable extras by game. ‎  Since SOM came with from's new version of KFJ, I dont really see a need for the older models, but if someone persists, I can get those too.

As far as map pieces go, this is where I personally find SOM's largest limitation, and I will respectfully bow out of any future efforts to rework either KF1 (US) or KF2(US) map parts into SOM.

The cliff set and snow set were a massive pain in the butt, and they are buggy to boot. ‎  But really, the main reason I have no desire at all to do this with SOM boils down to SOM's failure to render lighting properly, or placement of objects etc correctly on multi-tiered floors. ‎  SOM can't and never will be able to duplicate the types of maps that were present in KF1 especially and to a lesser extent, KF2. ‎  KF1 (US) did a marvelous job of setting up stacked map levels, a feat that made the whole inside of the island feel as deep as it was broad. ‎  DD will implement SOM's best efforts at duplicating some of the areas of the original game, but its still a far cry from what I would consider clean. ‎ 
- Todd DuFore (DMPDesign)
Site Founder
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Messages In This Thread
KF1 and KF2 models coming soon. - by dmpdesign - 2009-10-19, 03:18 PM
Re: KF1 and KF2 models coming soon. - by dmpdesign - 2009-10-19, 08:35 PM
Re: KF1 and KF2 models coming soon. - by Creatura - 2011-06-25, 09:31 AM
Re: KF1 and KF2 models coming soon. - by HwitVlf - 2011-06-26, 08:32 AM



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