Let's quest for Sword of Moonlight graphics...

#9
I agree that the static texture is the best idea.

The only time where this other scenario may prove useful is if someone was going to generate a mountain horizon or something that shouldnt have 'clouds' in front of it. ‎  As far as I remember, KF1 and 2 never had any moving clouds, and they looked fine. ‎  Static is the way to go IMO.
- Todd DuFore (DMPDesign)
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Re: Let's quest for Sword of Moonlight graphics... - by dmpdesign - 2009-10-19, 08:55 PM



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