2009-10-27, 11:28 PM
^Are you absolutely positive if the weapon stat is zero there is no factoring of hte players stats? I don't think that was the results I saw. But I'd believe you of all people.
I think the reason 0~1 is such a big deal is just a side effect of integer math. That is when you go from nothing to something you see a 200% increase, then from 1 to 2 another 200%, then to 3 you only get 133.3%, and down from there (though that is with linear numbers... the nonlinearity would in theory balance this out some... but in general you want to start with higher numbers with these sorts of stats like 10 -- ie. 110% ...or you'll see super human growth effects/defects)
Are you sure Todd that magic is stronger than phsyical stats? I've not seen this at all. In general however raising your magic will raise your base attack power more generally because it spreads to 5 stats instead of 3 (spread is really not the right word because there is probably no division going on)
I think the reason 0~1 is such a big deal is just a side effect of integer math. That is when you go from nothing to something you see a 200% increase, then from 1 to 2 another 200%, then to 3 you only get 133.3%, and down from there (though that is with linear numbers... the nonlinearity would in theory balance this out some... but in general you want to start with higher numbers with these sorts of stats like 10 -- ie. 110% ...or you'll see super human growth effects/defects)
Are you sure Todd that magic is stronger than phsyical stats? I've not seen this at all. In general however raising your magic will raise your base attack power more generally because it spreads to 5 stats instead of 3 (spread is really not the right word because there is probably no division going on)