Anyone building a SoM map using a widescreen monitor?

#9
Actually, now I can finish my AI mapbuilder, the original screen was too small. ‎  I had written something to auto-navigate and select map pieces to build an interestring terrain but the screen space was too small and I had to keep scrolling. ‎  I found building maps I really wanted a flood fill feature, taking the current brush and flooding into black areas to start with, then flooding into the pattern your cursor is over.

Maybe I will build an exe that surfs over the top of SOM so you guys can see what I mean. :)
Cheers

KilroyFx
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Re: Anyone building a SoM map using a widescreen monitor? - by kilroyfx - 2009-11-01, 06:42 PM



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