2009-11-02, 04:55 PM
First full map which = level/act 1 of the game is complete. Not a ton of details added yet but the map is complete and I know what I want to happen in level 1. Working on figuring out the enemy creation for proper strength of the enemy/player. Have 90% of the weapons/armor complete for the first board as well (will have to tweak stats but it's all be loaded). I was hoping to complete the first full board 100% then let it out for demo to see what you guys think.
I'd like the game to play sorta like a Diablo 2 with each map as an act/level/area of the "world". Each level would have different "types" of creatures which I think will play nice. Each map will have at least 1 town with NPC's to help you though your game and hopefully I can code it so they sorta hand out your quests like Diablo and Everquest (I think I can set the all up but haven't gotten there yet).
Is there anyway to "release" a game than put a patch out to add on more content so you can keep your current character/lvl?
Hopefully that gives you a little idea of what I'm trying to accomplish with my project.
I'd like the game to play sorta like a Diablo 2 with each map as an act/level/area of the "world". Each level would have different "types" of creatures which I think will play nice. Each map will have at least 1 town with NPC's to help you though your game and hopefully I can code it so they sorta hand out your quests like Diablo and Everquest (I think I can set the all up but haven't gotten there yet).
Is there anyway to "release" a game than put a patch out to add on more content so you can keep your current character/lvl?
Hopefully that gives you a little idea of what I'm trying to accomplish with my project.