2009-11-12, 07:28 AM
(2009-11-12, 05:46 AM)kilroyfx link Wrote: But I will have to think about that challenge, because that is a real problem. :)Yes, my suggestion may be more effort than it's worth, especially since it would be almost redundant if the model-animation format gets figured out.
Other than that, just being able to copy a single event from one map to another would be a great help. It can be a huge pain to setup a complex set of 'Always On' events that need to be triggered everywhere in the game.