Changing the texture in a MDL file (NPC, Enemy, Animated Object etc) info

#6
I love that movie...was one of my childhood favorites.

I am definitely glad to know we can adjust the texture to provide a real two sided face.

I will see if I can find a bootleg copy of poser...there is one npc I would love to modify!

Does anyone remember radd billheim from KF1 US? ‎  The guy who fashions crystal flasks from crystals? ‎  I put him in my game, and I wanted to give him the little gem-cutters monocle look.
- Todd DuFore (DMPDesign)
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Re: Changing the texture in a MDL file (NPC, Enemy, Animated Object etc) info - by dmpdesign - 2009-11-30, 09:59 PM



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