Formerly: The Remix DoM Project!?! Now general KF discourse.

#30
Yay! I did it... the trick was to use the bmp2txr tool. Then just copy that over the .txr file in the models directory.

The texture looks pretty damn good... especially considering I could only guess at what would find its way where Twisted


PS: In case anyone is curious... I basically made the Forest Armor match that cool scaly helmet (open helm number 1 or 2)
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Formerly: The Remix DoM Project!?! Now general KF discourse. - by HolyDiver - 2009-05-09, 06:29 AM



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