Fallen By The Way Adds and Textures

#6
Why I would Be Honored, and thank you, I was hoping you or Todd would do just that... Speaking of that, with your hex locating skills , do you think you could find the area of the file that has the embedded sound AU file? Ya see with this in mind it would be possible to create invisable enemies or npcs with constant sound. And the good thing about that is (A) one can have way more than just the small choice of 15 sound files if one is creative with thier events.(B) one can have stationary objects with constant sound IE the waterfall in kings 1 US. Where as you can close to the waterfall the sound got louder and was constant as long as you are there. I want to incorperate that in my title and help create some awesome parts for the entire community. so do you think we can find the area, if we do I am sure with clever hex editing , one could alter or change embeded sound files, Yes? ‎  The first one I would change is the death of the snake . Awesome enemy, but it sounds like a bad burp when it dies...... Come on we can do better I think:)


Attached Files
.jpg   Burp.JPG (Size: 16.62 KB / Downloads: 844)
Reply



Messages In This Thread
Re: Fallen By The Way Adds and Textures - by Madison Lastrega - 2009-12-14, 07:25 AM



Users browsing this thread:
18 Guest(s)