2009-12-18, 03:01 PM
Hmm that is odd...I am curious, what do you have your ambient lighting set to on this map...it looks like the light may be focused from the horizon toward the right side of the screen?
Like in the picture below...if your ambient lightsource is along the horizon, or close to it, it will cast shadows toward the edges of map tiles...this is probably most obvious with the castle piece 901 if you want to see what im talking about.
Try moving your light source so that its higher in the sky or better yet so that its where the 'noon' sun would be straight overhead...see if that helps. Also test this out with only one ambient lightsource turned on...having more than one makes things rather difficult.
lastly...if you want any of the model files for the snow set/cliff set etc that I made, just let me know and I can hopefully save you time having to create all of your parts from scratch.
Like in the picture below...if your ambient lightsource is along the horizon, or close to it, it will cast shadows toward the edges of map tiles...this is probably most obvious with the castle piece 901 if you want to see what im talking about.
Try moving your light source so that its higher in the sky or better yet so that its where the 'noon' sun would be straight overhead...see if that helps. Also test this out with only one ambient lightsource turned on...having more than one makes things rather difficult.
lastly...if you want any of the model files for the snow set/cliff set etc that I made, just let me know and I can hopefully save you time having to create all of your parts from scratch.
- Todd DuFore (DMPDesign)
Site Founder
Site Founder