GOOD NEWS UPDATE: The mother of all cracks!

#12
GUESS WHAT!


We now have the power to do this... I'm pretty sure I can load the counters no problem that is...


Just need to find out where the data we want to load from is now Twisted



My current plan is to fork off a thread that will check a predefined counter, to sync with it, that you should have an Always On event continuously add one to. Whenever that changes the thread will reload the predesignated counters.

I will setup a file that you can use to redefine everything to your liking, and even specify your own memory addresses to load from (and how/where to store to)

^That should give you infinite power counter wise without recompiling anything Twisted


We can do all of that without injecting any code into SoM's exe files at all. There however is still a lot we could do by injecting code, but for now let's just focus on this strategy...



Long Story Short: I now need everyone to pitch in and hunt down this data in the running exe image (edited: the dump file that is) ...This will be the biggest SoM mod yet. I've played my part, now I need everyone else to show they care enough to pitch in. Cause if I have to do everything myself, I might not feel too much like sharing :P


PS: The good news is, once you find one bit of data, it's likely the rest won't be too far away.
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GOOD NEWS UPDATE: The mother of all cracks! - by HolyDiver - 2009-05-22, 03:13 AM



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