2009-05-22, 03:23 AM
^AND IF I GOTTA REMIND YOU HOW IMPORTANT THIS IS^
This will give us the power to do a lot of stuff... but just to begin with...
*You can determine anything about the player now, Ie...
--Any stat no matter how minute... the "fire" damage stat for instance -- or what equipment the player is wearing and where.
--What is the player's status (poison,dark,curse,etc.)
--Where are the stamina bars at?? (and probably we can manipulate the bars as well)
*Well, let's just say more stuff (for now)
That's just for starters. I think I'm also going to add a system that generates dialog boxes, so that you can give the player messages with numerical stats in them. Basically let you give the player messages with counter variables embedded in them. I just hope it works in fullscreen mode (eventually though, hopefully we can find the SoM function that displays messages and use that)
^SPEAKING OF WHICH: I wonder if I now have the power to put SoM into Window mode... that would be awesome
This will give us the power to do a lot of stuff... but just to begin with...
*You can determine anything about the player now, Ie...
--Any stat no matter how minute... the "fire" damage stat for instance -- or what equipment the player is wearing and where.
--What is the player's status (poison,dark,curse,etc.)
--Where are the stamina bars at?? (and probably we can manipulate the bars as well)
*Well, let's just say more stuff (for now)
That's just for starters. I think I'm also going to add a system that generates dialog boxes, so that you can give the player messages with numerical stats in them. Basically let you give the player messages with counter variables embedded in them. I just hope it works in fullscreen mode (eventually though, hopefully we can find the SoM function that displays messages and use that)
^SPEAKING OF WHICH: I wonder if I now have the power to put SoM into Window mode... that would be awesome