2010-01-07, 02:38 PM
The doors that are opening for you are actually due to a bug you got early on that switched a counter value to 1 that shouldnt have. I use the first counter in SOM to 'seal' all the unopenable doors.
It just so happens one of the guideposts you could put a key in before I patched switched this to a 1, thus opening all the doors ><
Not sure why the npc didnt talk to you...I probably messed up his event with a bad trigger like i did the shopkeepers.
I will check it out!
Oh and congrats!
It just so happens one of the guideposts you could put a key in before I patched switched this to a 1, thus opening all the doors ><
Not sure why the npc didnt talk to you...I probably messed up his event with a bad trigger like i did the shopkeepers.
I will check it out!
Oh and congrats!
- Todd DuFore (DMPDesign)
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