2010-01-24, 03:20 PM
If you are using any custom models for the bridges, that may be a place to start being sure we arent overloading SOM with tons of polygons.
There are likely some tricks we can play to speed things up a bit in the area that is causing you grief.
I have a few spots in my game I need to fix as well and a majority of the problem is stemming from custom objects I put in the game that are just killer to SOM's capabilities.
If you want to send me your project info so I can take a sneak peek at the area, I may be able to help you out a bit.
There are likely some tricks we can play to speed things up a bit in the area that is causing you grief.
I have a few spots in my game I need to fix as well and a majority of the problem is stemming from custom objects I put in the game that are just killer to SOM's capabilities.
If you want to send me your project info so I can take a sneak peek at the area, I may be able to help you out a bit.
- Todd DuFore (DMPDesign)
Site Founder
Site Founder